// POSTED BY Róisín ON Sep 22, 2026, 6:56 PM
How to Make Sushi in Rimworld: Ingredients, Mods & Recipes
When your colonists first crashland on a desolate planet, they are usually happy to survive on raw berries, harvested agave, and questionable meat. But as your colony develops, keeping your pawns sane requires a much better kitchen. Making complex meals is one of the best ways to manage colonist mood. If you have settled near an ocean or a river, you might be wondering if you can turn your local aquatic life into high-end cuisine.
Creating a dedicated seafood kitchen requires you to understand exactly how the game’s food mechanics work, what ingredients are required, and the production chain necessary to keep your freezers stocked. Here is everything you need to know about setting up a sushi production line for your colony.
Can You Make Sushi in Rimworld?
No, you cannot make sushi in the vanilla base game.
None of the official expansions – including Royalty, Ideology, Biotech, Anomaly, or Odyssey – add sushi recipes to the game. While the Odyssey expansion did introduce native fishing mechanics to the base game, it did not introduce a way to roll that fish into maki or nigiri.
If you have seen other players managing sprawling seafood kitchens on YouTube or Reddit, they are playing with community mods. To make sushi, you will need to download and install a specific set of modifications from the Steam Workshop to expand your culinary options.
What Mods Do You Need to Make Sushi?
Sushi is added to the game by the highly popular Vanilla Expanded series of mods. However, it is not a standalone download. Because of how the Vanilla Expanded framework operates, you must install a chain of dependencies for the recipes to function correctly in Rimworld 1.6.
You will need the following three mods installed and active in your load order:
- Vanilla Cooking Expanded: This is the core culinary framework that adds new workstations, meal categories, and condiment systems to the game.
- Vanilla Fishing Expanded: This is the mechanical framework that allows colonists to catch aquatic life. Even if you own the Odyssey DLC and have access to its native fishing, the sushi module still lists Vanilla Fishing Expanded as a strict mechanical requirement.
- Vanilla Cooking Expanded – Sushi: This is the specific module that bridges the cooking and fishing mods, adding the recipes, ingredients, and workstations needed to make sushi.
What Ingredients Do You Need?
Creating a functioning sushi kitchen requires a mix of agricultural planning and fishing infrastructure. The ingredients are split between mandatory staples and optional additions.
Core Ingredients
- Raw Fish: The primary protein, caught from water sources.
- Raw Rice: The primary carbohydrate, grown in agricultural zones.
Optional Condiments
- Soy Sauce: A condiment processed from harvested soybeans.
- Wasabi Paste: A condiment processed from harvested wasabi roots.
Different sushi recipes use different combinations of these items. Basic sushi only requires fish and rice. Both soybeans and wasabi are added to the game specifically by the Vanilla Cooking Expanded – Sushi mod, but applying them to your meals relies on the condiment system introduced by the core Vanilla Cooking Expanded mod.
How to Get Fish
To maintain a steady supply of fish, you will need to catch them yourself.
Under the Vanilla Fishing Expanded mechanics, you need to designate a Fishing Zone over a body of water, such as an ocean, river, or marsh. Colonists assigned to the Fishing work type will automatically head to the water’s edge to catch fish. In this mod, the success and speed of catching fish are tied to the Animals skill. Once caught, the fish can be butchered into the raw fish required for the sushi recipes.
Note: If you happen to have the Odyssey expansion installed, your game also features native fishing mechanics. The Vanilla Expanded mods generally integrate smoothly alongside official DLCs, but to satisfy the strict requirements of the sushi mod, you will be utilising the catches provided by the Vanilla Fishing Expanded framework.
How to Get Rice
Rice is available in the base game and forms the backbone of your sushi empire. It grows incredibly fast but yields a small amount of food per harvest, making it a highly labour-intensive crop.
To maintain a reliable supply, you should set up a large growing zone in rich soil as close to your kitchen as possible. If you are playing in a biome with harsh winters or toxic fallout, you will need to build a heated greenhouse or a room full of hydroponics basins to ensure your rice supply does not freeze, as a prolonged interruption to rice production can eventually leave the colony without enough rice to continue making sushi.
How to Make Soy Sauce and Wasabi
If you want to create the highest quality meals, you will need to engage with the condiment system.
The Vanilla Cooking Expanded – Sushi module adds two new crops to the game: soybeans and wasabi. These must be planted and harvested by colonists with the Plants skill. Once harvested, they cannot simply be thrown directly into a meal as raw crops. They must be processed into Soy Sauce and Wasabi Paste. You can then apply them to your meals using the condiment system provided by the core Vanilla Cooking Expanded mod. Keeping a steady supply of these condiments adds an extra layer of logistical complexity, as you must balance your farmers’ time between planting rice, planting condiment crops, and actually processing the harvest.
How to Build the Sushi Prep Table
You cannot roll sushi on a standard electric stove or fueled stove. Instead, the mod requires you to construct a dedicated Sushi Prep Table.
This workstation is added specifically by the Vanilla Cooking Expanded – Sushi module, and you can find the Sushi Prep Table in your architect menu. You should place this table inside your primary kitchen. Because the recipes involve raw fish, the room should be kept clean to reduce the risk of food poisoning. Keep your butcher table in a completely separate room to prevent blood splatter from contaminating your chef’s workspace.
How to Make Sushi
Once your mods are active and your base is established, the production pipeline works like this:
- Assign Workers: Open your Work tab. Assign colonists with a high Animals skill to fish, colonists with a high Plants skill to farm rice, and a capable colonist to the Cooking priority.
- Gather Ingredients: Allow your colonists to stockpile raw fish and raw rice in your freezer.
- Construct the Workstation: Build the Sushi Prep Table in a clean room, ideally close to your freezer doors to cut down on travel time.
- Set the Bills: Click the Sushi Prep Table and add a cooking bill for your desired type of sushi.
- Cook: Your assigned chef will take the rice and fish, combine them at the prep table, and output the finished sushi meals.
Which Sushi Recipes Can You Make?
One of the best features of the Vanilla Cooking Expanded – Sushi mod is its flexibility. Rather than forcing you into a strict 50/50 ratio of meat to vegetables, the mod allows you to tailor your recipes based on your colony’s current resources.
The official mod documentation confirms that sushi comes divided into vanilla meal categories, giving you several tiers of food to craft. At the Sushi Prep Table, you can select from several unique bills:
- Standard Sushi: A balanced mix of rice and fish.
- Mostly Rice, Little Fish: This recipe stretches your seafood supply, which is incredibly useful if you have massive hydroponics bays but are struggling to catch enough fish.
- Mostly Fish, Little Rice: The inverse recipe. Perfect for coastal colonies situated on poor soil or ice sheets where farming is difficult, but aquatic life is abundant.
- Deep-Fried Sushi: A variant that utilises the deep-frying mechanics from the core Vanilla Cooking Expanded mod.
Is Sushi Worth Making?
Sushi can be useful, but it comes with a noticeable labour cost.
The biggest advantage is that it provides a renewable food source that can reduce your reliance on hunting. Hunting can be dangerous, and wild animals often migrate off the map during toxic fallout or extreme winters. As long as you maintain a balanced ratio of active fishers to farmers—and ensure your yields outpace your colony’s consumption—you have a dependable food supply. Furthermore, utilising the custom ratios (mostly fish vs mostly rice) gives you unmatched logistical flexibility.
The main disadvantage is the amount of colonist time required. Rice is the most labour-intensive crop in Rimworld due to its rapid growth cycle, requiring your farmers to constantly sow and harvest. Simultaneously, fishing is a time-consuming task. Having colonists standing at a river all day and others constantly planting rice means you have fewer hands available for hauling, mining, or crafting weapons.
Sushi vs Regular Meals
Because the Vanilla Cooking Expanded – Sushi mod explicitly divides its recipes into vanilla meal categories, sushi functions as a direct lateral alternative to the game’s standard meals.
Rather than being inherently “better” or “worse” than vanilla Fine or Lavish meals, the mod organises its recipes into these familiar quality categories, though the exact stats of the resulting meals may differ from standard vanilla fare. Instead of requiring standard meat and vegetables, your colony relies exclusively on fish and rice. If you process wasabi and soybeans into condiments, you can apply them to your meals using the core Vanilla Cooking Expanded condiment mechanics, providing an additional layer of meal management for your colony.
Frequently Asked Questions
Can you make sushi in vanilla Rimworld?
No. While the Odyssey expansion added native fishing to the base game, actual sushi recipes do not exist in the unmodded game. You must download community mods to craft it.
What mods do you need for sushi?
You need the Vanilla Cooking Expanded core mod, the Vanilla Fishing Expanded mod, and the Vanilla Cooking Expanded – Sushi add-on.
What ingredients are needed for sushi?
The core ingredients are raw fish and raw rice. If you want to expand your condiment options, you can also grow wasabi and soybeans.
What Cooking skill do you need?
The Sushi Prep Table utilises the standard Cooking skill to prevent food poisoning. You should assign a capable chef to ensure your colonists are eating safe meals.
Where do you get the ingredients?
Rice, soybeans, and wasabi are grown in agricultural zones by colonists using the Plants skill. Fish are caught by placing a Fishing Zone over a water tile, which relies on the Animals skill when using Vanilla Fishing Expanded.
Is sushi better than regular meals?
Sushi acts as a lateral alternative. It is divided into vanilla meal categories, allowing you to feed your colony with aquatic resources and rice rather than relying on traditional hunting and mixed farming.
Conclusion
While you cannot craft sushi in the base game, installing the Vanilla Cooking Expanded – Sushi module alongside its required dependencies allows you to build a highly rewarding, thematic seafood kitchen. It requires a delicate balance of farming, fishing, and condiment processing, making it quite labour-intensive compared to simply hunting a local muffalo. For coastal or river colonies, the combination of fishing and rice farming gives you another way to keep your food stores supplied, provided you have enough colonist labour to support both systems.